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Viewing more information about Senior Game Engine Project (desktop application).
A class I was in during my senior year of college required the creation of a working game engine prototype.
Sample images (click to enlarge):
Summary:
This small application was created as a class-wide effort, with the class size being less than 30. The engine was built using C++ and DirectX. Each member of the class was assigned to a team of 6 or more, with each team having a designated part (core) of the engine to work on. I was a member of the User Interface team, responsible for the static graphical assets shown on-screen (HUD) and user peripheral connectivity. The preview images show an alpha build of the game after about 8 weeks, a black screen showing only the HUD, and the UI core design created by my team and I.